#pragma once
#include "transition.h"
class ADTransition : public Transition
{
public:
	ADTransition(int x, int y, int width, int height, char stroke[], int strokeWidth, char fill[]):
		Transition(x, y, width, height, stroke, strokeWidth, fill)
	{
	}

public:
	ADTransition(void);
	~ADTransition(void);

	void Fill(MyGraphics* g)
	{
		g->DrawArrow(_fill, _strokeWidth, _x, _y, _x + _width, _y + _height);
	}

	void Draw(MyGraphics* g)
	{
		g->DrawArrow(_stroke, _strokeWidth, _x, _y, _x + _width, _y + _height);
	}
};

